NMRIH 2 Best Perks & Skills — Tier List (1.0 Armageddon)
Skills define your responder build. Every Responder picks from a pool of 3 random skills at levels 5, 10, 15, 20, 30, 40 and 50 (max rank). Each skill has an Expert version with dramatically stronger effects unlocked at specific level thresholds.
1.0 Skill Pool changes: added Handgun Reloading, Rifle Reloading, Shotgun Reloading — removed Averaging, Guts, Teddy Bear. Older tier lists (including most wiki tables) still show removed skills; this page is current for Armageddon.
Perk Tier List
STier S
| Acquired Immunity | God tier. Lowers the RNG risk of turning zombie when bitten - mandatory on high difficulty. |
| Marathon Runner | Expert version removes running stamina cost entirely = infinite repositioning. |
| Athlete | Bigger stamina pool means more melee swings and shoving. |
| Thick Skin | Increased max health. Simple, always on. |
| Sturdy Body | Flat damage reduction from attacks. |
| Mule | Bigger backpack - carry ammo for the whole squad. |
| Scavenger | More ammo per pickup - the team economy skill. |
ATier A
| Healing Item Stack | Medical items weigh far less - stack pills and bandages freely. |
| Butcher | Dismemberment made easy - pairs with melee crowd control. |
| Headblown | Handgun headshot damage up: turns the M9A3 into a one-tap machine. |
| Skilled Medic | Heal yourself and teammates for more. |
| Stayin' Alive | Revive teammates faster - clutch in co-op. |
| Handgun Reloading (NEW 1.0) | Part of the 1.0 reloading trio - faster pistol reloads. |
| Rifle Reloading (NEW 1.0) | Faster rifle reloads on your M7A1/M14. |
| Shotgun Reloading (NEW 1.0) | Faster shell reloads for the X12 Super / 590A1. |
BTier B
| Quiet Steps | Less movement noise - useful for stealth objective runs. |
| Lucky Pathogen | Take less damage while infected - synergy with risk play. |
| Resident Genes | Pills also heal you. |
| Limbo | Survive longer when downed - more rescue window. |
| Overkill | More pellets per shotgun shell. |
| Mohawk | Rifles penetrate more targets - horde shooting. |
| Penetrating Shot | Heavy rifles penetrate more targets. |
| Eagle Eye | Reduced damage falloff on heavy rifles. |
Complete Skill List (1.0)
Every skill in the 1.0 pool. All skills also have an Expert version with a dramatically stronger effect at higher levels.
| Skill | Effect |
|---|---|
| Acquired Immunity | You are less likely to become infected by zombies. |
| Adrenaline Rush | At critical health, you consume less stamina. |
| Athlete | Increased stamina. |
| Builder | Utility items have reduced weight. |
| Butcher | Easier to dismember zombies. |
| Caravan | Carry more weight, but reduced stamina and health. |
| Deprived | Lower max weight, but more health and stamina. |
| Doorbreaker | Kicks deal more damage to doors and barricades. |
| Eagle Eye | Damage falloff on heavy rifles is reduced. |
| Foreman | Kicks deal damage to zombies. |
| Grenadier | Throwables have reduced weight. |
| Handgun ReloadingNEW 1.0 | Faster handgun reloads. |
| Hard Blow | More stagger damage from two-handed melee attacks. |
| Headblown | Handguns deal increased headshot damage. |
| Headhunter | Increased melee headshot damage. |
| Healing Item Stack | Medical items have reduced weight. |
| Heavy Shoves | Shoving deals damage. |
| Hellfire | Increased hip-fire accuracy with rifles. |
| Hitman | One-handed melee costs more stamina but deals more damage. |
| Icarus | Increased shotgun range. |
| Limbo | You survive longer when down. |
| Locked On | SMGs have reduced recoil. |
| Longer Battery | Greater lifespan for flashlight batteries. |
| Lucky Pathogen | You take less damage while infected. |
| Marathon Runner | Running consumes less stamina. |
| Mohawk | Rifles penetrate more targets. |
| Mule | Increased backpack weight capacity. |
| Overkill | Shotguns fire more pellets. |
| Penetrating Shot | Heavy rifles penetrate more targets. |
| Quiet Steps | Reduced noise from movement. |
| Resident Genes | You heal when using pills. |
| Resilience | Reduced damage from environmental sources. |
| Rifle ReloadingNEW 1.0 | Faster rifle reloads. |
| Rush | Two-handed heavy melee attacks use less stamina. |
| Scavenger | Increased ammo from pickups. |
| Shotgun ReloadingNEW 1.0 | Faster shotgun reloads. |
| Skilled Medic | Heal yourself and others more. |
| Stayin' Alive | Revive other Responders faster. |
| Steady Hand | Handgun spread is reduced. |
| Steady Shot | Rifle recoil is reduced. |
| Steel Chamber | Heavy rifles deal increased damage. |
| Sturdy Body | Reduced damage from attacks. |
| Thick Skin | Increased maximum health. |
| Tight Shot | Shotgun pellets have reduced spread. |
| Vulture | Ammunition has reduced weight. |