NMRIH 2 Best Perks & Skills — Tier List (1.0 Armageddon)

Skills define your responder build. Every Responder picks from a pool of 3 random skills at levels 5, 10, 15, 20, 30, 40 and 50 (max rank). Each skill has an Expert version with dramatically stronger effects unlocked at specific level thresholds.

1.0 Skill Pool changes: added Handgun Reloading, Rifle Reloading, Shotgun Reloading — removed Averaging, Guts, Teddy Bear. Older tier lists (including most wiki tables) still show removed skills; this page is current for Armageddon.

Perk Tier List

STier S

Acquired ImmunityGod tier. Lowers the RNG risk of turning zombie when bitten - mandatory on high difficulty.
Marathon RunnerExpert version removes running stamina cost entirely = infinite repositioning.
AthleteBigger stamina pool means more melee swings and shoving.
Thick SkinIncreased max health. Simple, always on.
Sturdy BodyFlat damage reduction from attacks.
MuleBigger backpack - carry ammo for the whole squad.
ScavengerMore ammo per pickup - the team economy skill.

ATier A

Healing Item StackMedical items weigh far less - stack pills and bandages freely.
ButcherDismemberment made easy - pairs with melee crowd control.
HeadblownHandgun headshot damage up: turns the M9A3 into a one-tap machine.
Skilled MedicHeal yourself and teammates for more.
Stayin' AliveRevive teammates faster - clutch in co-op.
Handgun Reloading (NEW 1.0)Part of the 1.0 reloading trio - faster pistol reloads.
Rifle Reloading (NEW 1.0)Faster rifle reloads on your M7A1/M14.
Shotgun Reloading (NEW 1.0)Faster shell reloads for the X12 Super / 590A1.

BTier B

Quiet StepsLess movement noise - useful for stealth objective runs.
Lucky PathogenTake less damage while infected - synergy with risk play.
Resident GenesPills also heal you.
LimboSurvive longer when downed - more rescue window.
OverkillMore pellets per shotgun shell.
MohawkRifles penetrate more targets - horde shooting.
Penetrating ShotHeavy rifles penetrate more targets.
Eagle EyeReduced damage falloff on heavy rifles.

Complete Skill List (1.0)

Every skill in the 1.0 pool. All skills also have an Expert version with a dramatically stronger effect at higher levels.

SkillEffect
Acquired ImmunityYou are less likely to become infected by zombies.
Adrenaline RushAt critical health, you consume less stamina.
AthleteIncreased stamina.
BuilderUtility items have reduced weight.
ButcherEasier to dismember zombies.
CaravanCarry more weight, but reduced stamina and health.
DeprivedLower max weight, but more health and stamina.
DoorbreakerKicks deal more damage to doors and barricades.
Eagle EyeDamage falloff on heavy rifles is reduced.
ForemanKicks deal damage to zombies.
GrenadierThrowables have reduced weight.
Handgun ReloadingNEW 1.0Faster handgun reloads.
Hard BlowMore stagger damage from two-handed melee attacks.
HeadblownHandguns deal increased headshot damage.
HeadhunterIncreased melee headshot damage.
Healing Item StackMedical items have reduced weight.
Heavy ShovesShoving deals damage.
HellfireIncreased hip-fire accuracy with rifles.
HitmanOne-handed melee costs more stamina but deals more damage.
IcarusIncreased shotgun range.
LimboYou survive longer when down.
Locked OnSMGs have reduced recoil.
Longer BatteryGreater lifespan for flashlight batteries.
Lucky PathogenYou take less damage while infected.
Marathon RunnerRunning consumes less stamina.
MohawkRifles penetrate more targets.
MuleIncreased backpack weight capacity.
OverkillShotguns fire more pellets.
Penetrating ShotHeavy rifles penetrate more targets.
Quiet StepsReduced noise from movement.
Resident GenesYou heal when using pills.
ResilienceReduced damage from environmental sources.
Rifle ReloadingNEW 1.0Faster rifle reloads.
RushTwo-handed heavy melee attacks use less stamina.
ScavengerIncreased ammo from pickups.
Shotgun ReloadingNEW 1.0Faster shotgun reloads.
Skilled MedicHeal yourself and others more.
Stayin' AliveRevive other Responders faster.
Steady HandHandgun spread is reduced.
Steady ShotRifle recoil is reduced.
Steel ChamberHeavy rifles deal increased damage.
Sturdy BodyReduced damage from attacks.
Thick SkinIncreased maximum health.
Tight ShotShotgun pellets have reduced spread.
VultureAmmunition has reduced weight.